Change View

Middle Mouse

  • Drag Mouse Wheel to Rotate the view. It rotates around an invisible Point of Interest.

  • Hold Shift and drag to Move the point of interest.

  • Hold Ctrl and drag or roll the Mouse Wheel to Zoom in and out

General
Navigation
Beginner

Axis View

Numpad 1 – 9

  • Num 1, Num 3 & Num 7 to view from Front, Side & Top.

  • Num 9 to Invert the current view direction.

  • Num 5 to toggle Orthographic view.

General
Navigation
Beginner

Camera View

Numpad 0

  • Numpad 0 to align the view with the scene camera.

  • Ctrl + Numpad 0 to align the view with the selected camera and make it the scene camera.

  • Ctrl + Alt + Numpad 0 to align the scene camera with the current view.

Navigation

Frame Selected

Numpad .

  • Numpad . to set the point of interest to the current selection.

  • With multiple selected, it will set to the average position of all selected.

General
Navigation
Beginner

Change Mode

Ctrl + Tab

  • Ctrl + Tab to see all available modes.

  • Tab to toggle Edit mode directly.

  • If the cursor is hovering a timeline, Ctrl + Tab to toggle graph view.

General
Beginner

Move

G

  • Press X, Y or Z to lock to an axis. Press twice to switch from global to local axes.

  • Shift + X, Y or Z to exclude an axis.

  • In Edit Mode, press G twice to slide along existing edges.

General
Modeling
Beginner

Rotate

R

  • Press X, Y or Z to lock to an axis. Press twice to switch from global to local axes.

  • Shift + X, Y or Z to exclude an axis.

  • Press R twice to switch to gimbal mode.

General
Modeling
Beginner

Scale

S

  • Press X, Y or Z to lock to an axis. Press twice to switch from global to local axes.

  • Shift + X, Y or Z to exclude an axis.

General
Modeling
Beginner

Delete

X

  • Press X in Object Mode to delete selected objects.

  • Press X in Modeling to delete selected vertices, edges or faces.

General
Beginner

Hide

H

  • H to hide the selection.

  • Shift + H to hide everything but the selection.

  • Alt + H to unhide all.

  • Meshes that are hidden in Modeling are visible in Object Mode.

General

Add

Shift + A

  • Shift + A adds new data.

  • Depending on the context, this can be a new object, a new mesh inside the active object or a new node.

General
Beginner

Duplicate

Shift + D

  • Shift + D to duplicate the selection.

  • Alt + D in Object Mode to create Linked Duplicates, which reference the original data instead of copying it.

General
Beginner

Repeat Last

Shift + R

  • Shift + R to repeat the last action.

  • Repeats Move, Rotate and Scale relative to the result of the previous action.

General
Wizard

Change Shading

Z

  • Shift + Z to toggle Wireframe and X-ray , to see and select through the mesh.

  • Alt + Z to only toggle X-ray.

General

Selection Modes

1 , 2 , 3

  • 1 for vertex select.

  • 2 for edge select.

  • 3 for face select.

  • Switching modes can change the selection!

Selection
Beginner

Snap

Shift + S

  • Move one thing precisely to another, especially useful to position the 3D cursor.

  • Shift + Right Mouse to set the 3D cursor by hand.

General

Select All

A

  • A to select all objects, meshes, keyframes etc. depending the context.

  • Alt + A to deselect all.

General
Selection

Add to Selection

Shift + Left Mouse

  • Shift + Left Mouse on unselected to add to the selection.

  • Shift + Left Mouse on selected to remove from the selection.

General
Selection
Beginner

Select Loop

Alt + Left Mouse

  • Alt + Left Mouse while the cursor is close to a crossing edge.

  • Alt+Shift+Left Mouse to add or remove loops from the selection.

  • Only works on multiple faces if they are four-sided ("quads").

Selection
Beginner

Select Path / Area

Ctrl + Left Mouse

  • Ctrl+Left Mouse to add the shortest path of vertices or faces to the selection.

  • Ctrl+Shift+Left Mouse to add or remove an area.

Selection
Wizard

Select Linked

L

  • L to select all linked vertices under the cursor.

  • Shift + L to remove all linked vertices from the selection

  • Ctrl + L to select what is linked to the current selection.

Selection
Wizard

Select More / Less

Ctrl + Num +

  • Ctrl + Num + to select more.

  • Ctrl + Num - to select less.

  • Ctrl + Shift + Num + to select more elements with the same distance as the last two.

Selection
Wizard

Select Similar

Shift + G

  • Ctrl + G to select all with similar traits to the current selection.

  • Also works with objects or nodes selected (Select Grouped)

Selection
Wizard

Extrude

E

  • E to extrude a connected copy of the selected mesh and wait for input to be moved.

  • ESC or Right click to end the extrusion without moving it. Creates "doubles"!

  • Alt + E for more options.

Modeling
Beginner

Inset

I

  • I to inset around the selected faces.

  • Press I again to inset individual faces.

  • Press O to toggle outset.

  • Press B to toggle boundary.

Modeling

Add Face

F

  • F to add a new face to the mesh. Adds a loose edge if two separate vertices are selected.

  • Alt + F to fill Ngons with triangles.

  • Ctrl + F to bring up all face options including "Grid Fill"

Modeling

Merge

M

  • Merge all selected vertices at a specified point.

  • Merge By Distance to remove vertices that are closer than the threshold value, which you can set in the context menu.

Modeling

Rip

V

  • V to rip vertices or edges.

  • The rip direction is determined by the cursor position.

Modeling

Split

Y

  • Y to split the selection.

  • The selection is disconnected but still part of the same data block and object.

Modeling

Separate

P

  • P to separate the selection into a new object.

  • The new object will have the same modifiers as the object it was separated from.

Modeling

Loop Cut

Ctrl + R

  • Ctrl + R to cut a loop if faces into segments.

  • Roll the Mouse Wheel to change the number of segments.

  • Only works on multiple faces if they are four-sided ("quads").

Modeling
Beginner

Connect Path

J

  • J to connect vertices in the order in which they were selected.

  • Cuts into faces and creates additional vertices when the path intersects with existing edges.

Modeling
Wizard

Bevel

Ctrl + B

  • Ctrl + B to bevel edges.

  • Roll the Mouse Wheel to adjust the number of segments.

  • V to toggle vertex bevel.

  • C to toggle clamping.

  • P to adjust the bevel profile.

Modeling
Beginner

Dissolve

Ctrl + X

  • Ctrl + X to delete vertices but connect the surrounding edges. The result is based on the selection mode.

  • X > Limited Dissolve dissolves all vertices/edges below a treshold angle.

Modeling

Shrink/Fatten

Alt + S

  • Alt + S to move all vertices along their vertex normals.

Modeling

Rename

F2

  • F2 to rename the active object.

  • Ctrl + F2 to Batch Rename several objects at once.

General

Extrude to Cursor

Ctrl + Right Mouse

  • Ctrl + Right Mouse to extrude to the cursor position and adjust the rotation of the previous segment.

  • Extrusions will be placed at the depth of the 3D cursor.

Modeling
Wizard

Snap (Toggle)

Ctrl

  • Hold Ctrl to enable snapping.

  • Works with Move, Rotate and Scale as well as Sliders

  • You can snap to increments (default) or geometry (vertices, edges, faces).

General

Granular Input

Shift

  • Hold Shift to divide the mouse input for more precise control.

  • Works with Move, Rotate and Scale as well as Sliders

General

Multi-Edit

Alt

  • If you have multiple objects selected, editing parameters will only affect the active object.

  • Hold Alt to change the parameters of all selected objects instead.

General
Wizard

To Sphere

Shift + Alt + S

  • Shift + Alt + S makes selected vertices approach a sphere. Accepts inputs between 0 and 1.

  • Turns a single loop of vertices into a circle.

Modeling
Wizard

Subdivision Surface

Ctrl + 1

  • Ctrl + 1, 2, 3 to add a subdivision surface modifier with corresponding levels.

  • Ctrl + 0 will disable the modifier (level 0).

Modeling
Wizard